Tripwire

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General
The Tripwire is a unique Outcast Skirmisher that can snare a ship within its arcs and bring it to a grinding halt, dealing damage at the same time.

Advantages
The Tripwire can stop up to two ships that passes by it, holding it in place. This can help with preparation for other ships to take it down.

The Tripwire is nimble, allowing it to set itself up for a trap and to evade enemy fire.

Disadvantages
The Tripwire will lose health when a ship is held within its firing, so the Tripwire will inevitably end up dead after a while.

The Tripwire has low health and has no forward weapons to defend itself with, so caution is advised on how to use its ability properly.

Trivia

 * When the Tripwire was released, there was a bug where a ensnared ship would not move after the Tripwire dies. This bug has been fixed since v0.10.